Ok, I almost didn't do this, at the risk that I'll get lynched for revealing the Bryce-heads "big" secret, but I want all of you to realize how simple it is, so you can make them for yourself. Hopefully this won't result in more Bryce uploads, but if the admins think it will, I give them 100% permission (not like they need it
) to delete this thread. Ok, in any event, here's how it's done:
1. Create a metaball (if you don't have metaballs, a sphere will do)
2. Make it really big and raise it so that it's not touching the ground.
3. Next apply a silver material to the shape.
4. Now duplicate the object (Ctrl D) and move the new object next to the first metaball (or sphere).
5. Make the new object just as big, but a little longer, like a football shape. Rotate the object along the X axis, so that the end of the football object sticks into the metaball (or sphere).
6. Now create a radial light (the first of the light objects under the "Create" tab. Make the intensity a little lower and apply a color to it (later you can mess around with the intensity and other materials).
7. Duplicate the light (Ctrl D) and move one of them into each of the two objects.
8. Get into the directors or camera view, and move into the objects.
9. NOW FINALLY you start to see it take shape. If things are too dark, or too bright, you can always change the light intensity.
10. Now comes the "hard" part (actually not hard at all, mostly just time consuming). Camera positioning!
11. It will probably take some time to get used to and to find something worthy of rendering and saving, but you will come up with something that looks great sooner or later. You've just gotta play around with the camera, light intensity, and coloring.
CONGRATULATIONS! You've just mastered the art of the Bryce Head!
In the words of the great (and unfortunatly late) Nick Burns:
"Oh yea, one more thing: You're welcome"